“Need For speed: No Limits” is an arcade car game for mobile/tablet developed by EA’s Firemonkeys Studio. I worked on several aspects of this game – building props, environments and major environment assets, through to assisting in the development of the look and feel of the in game currency.
The following is a collection of shots of the environments that I worked on, along with shots that show the in-game currency that I helped develop along with Nathan Barnes. The majority of the shots are in game. This work was done between 2013-2015.